ShopDreamUp AI ArtDreamUp
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Description
Character timeline for class
This was one of the most enjoyable projects I have ever done for Chara. Design class. I dont know why, by my standards it should have been hella-hard. (b/cIhaventdrawenbabysoroldpeoplelikeever)
The adult pose was the hardest to draw I re-drew it three times before giving up, watching a bunch of archery videos, THEN re-drawing it again and BINGO referencing pulls through~
Animation is teaching me the importance of reference, its also making me see its not 'cheating' or whatever, b/c somehow I was kinda of that mindset before.....
p.s. Gramma there can still kick your ass. Deadly as hell aim through those non-existant eyes of hers
This was one of the most enjoyable projects I have ever done for Chara. Design class. I dont know why, by my standards it should have been hella-hard. (b/cIhaventdrawenbabysoroldpeoplelikeever)
The adult pose was the hardest to draw I re-drew it three times before giving up, watching a bunch of archery videos, THEN re-drawing it again and BINGO referencing pulls through~
Animation is teaching me the importance of reference, its also making me see its not 'cheating' or whatever, b/c somehow I was kinda of that mindset before.....
p.s. Gramma there can still kick your ass. Deadly as hell aim through those non-existant eyes of hers
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1500x1154px 329.28 KB
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Comments10
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Really cool,showing a character ageing makes them seem mortal and more alive,and once you get really good at a marksmen skill you don't really have to see you target that much it just becomes muscle memory from then on.